Support the development of SquadUtils.org

SquadUtils.org has always been free, and it always will be. But behind the scenes, there's a real cost to keeping it running and improving.

I spend about 200€ yearly just keeping the servers running. More importantly, I've invested over 100 hours building features like the rotation builder (which alone took 30 hours). At my normal consulting rate, that single feature would cost 5,000€ to develop. Right now, there are 20-30 features sitting in the backlog - including highly requested features like mod support.

I started SquadUtils.org as a side project because I saw a need during my time as a Squad admin. The enthusiasm and feedback have been fantastic, with requests ranging from mod support to smaller touches like editing individual rotation entries. As much as I'd love to build everything immediately, I have to be realistic about balancing this side project with my business responsibilities.

So here's my approach: rather than just asking for donations to cover server costs, I'm asking for support to accelerate feature development. This isn't a paywall - every feature will still make it into SquadUtils.org eventually. But when the community chips in, it lets me justify spending more time on SquadUtils.org instead of client work, which means features arrive faster and with the polish they deserve.

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Features unlocked at 750€

  • Mod support

    Mod support for Galactic Contention, Steel Division and others. This is architecturally quite challenging to pull off, which is why it requires attention to detail and time.

  • Editing individual rotation entries

    A small quality of life feature, it'll enable you to edit individual rotation entries instead of deleting and shifting new entries every time.

  • Show a map with all possible flags

    Currently, I link to Squadmaps.com to give you the option to view maps in detail, including possible flag locations in RAAS. I understand that timings are important when selecting specific factions and layers, so I want to ensure that everything can be done directly in SquadUtils.org.